Kenshin – The Guardin’s Oath

Forged in the disciplined halls of the Obsidian Dojo, Kenshin once served as the sworn protector of the Eastern Monoliths, ancient structures said to hold the balance of the Rift. When the monoliths were shattered and his homeland overrun by corruption, Kenshin took a solemn oath: to never let another sanctuary fall while he still drew breath. His armor is ceremonial, but his blade is very real, crackling with energy drawn from the Rift’s fractured essence.

Kenshin excels in timing and precision, punishing overextensions and countering with deadly clarity. Every strike is a statement of resolve, every movement a defense of something greater than himself. He is not guided by anger, but by a deep, immovable sense of duty.

“Honor is not a word. It is the blade I never sheathe.”

SKILLS

IRON RESOLVE:

On a successfull HIT: you may reduce 1 Tenacity level to apply BLEED 1 to the target OR HEAL 2 HP.

UNBREAKABLE OATH:

On a 5+, If on enemy’s map side: deal +1 DMG to the target. If on your team’s map side: gain OR give SHIELD 1 to an Ally/Structure in range 1.

RETRIBUTION STACK:

On a CRIT: deal +X DMG to the target based on your Tenacity without resetting the track.

CRIMSON FOCUS:

If your Tenacity level is 3+: Move up to 2 spaces and deal 4 DMG to another target in your area (Range 0).